I was wondering if there is a way to first check if my trinkets are off cooldown and THEN use /use them.
Here is what the problem is.
My macros look BASICALLY something like this.
Problem with this method is when my trinkets are on Cooldown I get bombarded withItem is Not Ready YetandSpell Is Not Ready Yeterror messages, which significantly reduce my casting speed, which is a BIG problem in PVP. You know every failed spell or trinket use trigger a GCD of like 0.5 or more.
I need some way to check if the trinkets are ready before executing the /use command and if they are still on Cooldown, the macro should skip the /use 13, 14 part and proceed directly with the spell-cast.
Here is how I imagine it, USING PSEUDO-CODE to just represent my idea.
Anyone got any idea how to resolve this ? I used the Search function but didn't find anything relevant to my problem.
Trinket Slot Macro Classic
Problem is, I also have copelands, and there is a 20 second delay when you have 2 on use trinkets, so you can only use 1 @ a time.
Problem is, I also have copelands, and there is a 20 second delay when you have 2 on use trinkets, so you can only use 1 @ a time.
I feel like haste is kind of wasteful during initial burst, especially if hero is up obviously, but I'm kind of torn on how to use the shards trinket. I basically sync copelands with icy veins and MI, but I'm not real sure on how to handle shards of nothing.
Any suggestions would be appreciated. I guess I can just use it off cooldown, not really sure if there is a better way.
Use Trinket Slot Macro Classic Wow
Use equipment slot (for engi gadgets, trinkets, offhands, etc) #showtooltip /use number. Uses the item in the slot number number. 1 = helm, 6 = belt, 8 = boots, 17 = offhand, 13 = trinket1, 14 = trinket2. Feel free to add mouseover conditions and such to this! Pet-specific binds, with modifier set. /use 4 4 That shows the same tooltip and icon as the item in the bag slot. Including the number of items in the bag slot, so I know when it's time to go fishing. For reference, the information on the bag slot was from the Making a macro page on the wiki. IIRC SimC just uses whatever is in trinket slot 1 first. I don't remember there being sophisticated logic for trinket usage. Sandman's would be a significant upgrade to Copeland's if it gets you out of using double clickable trinkets. Double clickable trinkets in general are not good due to the CD triggered on each other.